Project CARS Official Cover

Project CARS

🏢 Slightly Mad Studios 📅 06 May 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Project CARS - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Project CARS - Game Overview & History

With the help of original technical solutions, the game manages to offer a fully dynamic SETA model of tires, as well as a system of dynamic day and weather change. The player feels how the car adjusts the behavior depending on the work of braking assistance or stability control.

The game has more than 110 cars, their number is constantly growing. Each car has its distinct characteristics, in its own way behaves on the road. The game has about forty race tracks, and if you consider different configurations, you can count 110 variants of routes. Before the game you can set up the AI, controlling all the circumstances on the track, according to a variety of different criteria. Similarly, AI can be configured and in terms of management of other cars - what kind of rivals do you want to see around you?