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Paperthin

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Game Ringkasan & History Paperthin is a randomly generated platformer focusing on replayability, harsh rogue-like aspects and smooth minimalistic gameplay. This was a project I worked on and completed in 2013. Two years later with Update 1.2 I’ve […]

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RINGKASAN

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Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Game Ringkasan & History

Paperthin is a randomly generated platformer focusing on replayability, harsh rogue-like aspects and smooth minimalistic gameplay.

This was a project I worked on and completed in 2013. Two years later with Update 1.2 I’ve given the game a fresh coat of paint. – Improved graphics and animations- Tweaked and balanced gameplay – Reworked game mechanics- A new extended and remastered soundtrack by the talented NounverberIf you enjoy the soundtrack, you can visit Nounverber here:http://www.nounverber.com/You can also browse and purchase the soundtrack for only $3.99 USD here:https://nounverber.bandcamp.com/album/paperthemes

Gameplay Mechanics & Systems

“It’s compact, but fun; it’s polished in a way that many other games simply aren’t. Pash may prove to become a reliable source of solid and stylish game concepts yet.”

– indiestatik.com

Release & Industry Impact

An Xbox 360 controller is recommended for the best experience.

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Otomatis mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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