Game Overview & History
Never Stop Fighting is a bullet hell game that goes beyond the typical movement of a bullet hell game to bring you a unique experience while taking a close look at life along the way.
- 3 Bosses with unique attack patterns offers the player just enough time to have fun with the mechanics, but not so much to wear them out.- Music complete with 5 interesting tracks.- An ending that will force you to face the facts of life.- A hidden story and a lost meaning, but you'll have to dig a little deeper.
Gameplay Mechanics & Systems
W or S - Move towards or away from bossA or D - Orbit around the boss
Left Mouse Button - Charge shot, release to shoot.
Release & Industry Impact
Never Stop Fighting is a 4 months in development game, which I personally give the status of my first real game, as it's the only one that wasn't made for a game jam.
Programming and Design by DivitosMusic by Gergaloth


