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Machine of Death

🌐 Отображается исходный язык Эта статья еще не переведена на русский язык. Вы просматриваете оригинальную версию. Game Обзор & History In the near future, the world will be changed by a machine that predicts how a person will die with 100% accuracy… but not clarity. Would knowing your demise change the way you lived your […]

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Отображается исходный язык

Эта статья еще не переведена на русский язык. Вы просматриваете оригинальную версию.

Game Обзор & History

In the near future, the world will be changed by a machine that predicts how a person will die with 100% accuracy… but not clarity.

Would knowing your demise change the way you lived your life?

Геймплей Mechanics & Systems

A collection of three short interactive stories.

DEV NOTES:

Release & Industry Impact

This game gets a bit darker than most of my other games (but I still inject quite a bit of humour into it), and I’m quite proud of it. I think I could have executed one of the stories better, but overall I think I made a pretty clever game.

Placed 8th in the 2013 Interactive Fiction Competition.

Inspired by the following webcomic by Ryan North: http://www.qwantz.com/index.php?comic=675

There are also books based on the concept! And a card game! And other stuff! They’re all quite good. For more information, visit http://www.machineofdeath.net

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Авто mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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