Locked-In Official Cover

Locked-In

🏒 saguaro.foo πŸ“… 08 Apr 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Locked-In - Game Overview & HistoryGAMER24H.COM
πŸ“Έ Official HD Capture: Locked-In - Game Overview & History

Locked-In is a short visual novel about Jacqueline Brown, an executive who has an accident that leaves her paralyzed and blind with locked-in syndrome. Jacqueline struggles to remember what happened to her, and as she sifts through her memories and reflects on her life she comes to the realization that someone close to her is a murderer.

Features

Gameplay Mechanics & Systems

Locked-In - Gameplay Mechanics & SystemsGAMER24H.COM
πŸ“Έ Official HD Capture: Locked-In - Gameplay Mechanics & Systems

7,900 words, 8 endingsDutch translation by Arntor and BobGerman translation by Marcel WeyersUnarchived source code