Let’s Play: The Shining Official Cover

Let’s Play: The Shining

🏢 pippinbarr 📅 21 Apr 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: Let’s Play: The Shining - Game Overview & History
📸 Official HD Capture: Let’s Play: The Shining - Game Overview & History

Let’s Play: The Shining is based on Stanley Kubrick’s movie The Shining, which was in turn based on Stephen King’s book The Shining. It was written in Haxe using the HaxeFlixel library. The music and sound effects in Let’s Play: The Shining were made with a combination of bxfr, Bosca Ceoil, and Audacity. The graphics were made in Pixen.

You can read my writing about Let’s Play: The Shining on my blog or even read the Let’s Play: The Shining press kit. Let’s Play: The Shining was covered on Kill Screen, A. V. Club, Madmoizelle, Warp Door, FREEINDIEGA.ME, iHorror.com, Forest Ambassador, Games Radar, International Business Times, and Madmoizelle. It has also been exhibited at GAMERZ 2015.