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Jupiter Lander

PLATFORM

Commodore 64 Commodore MAX Machine

GENRE

Retro
"
✒️

Gamer24h Editor's Take

Put under the Gamer24h team's microscope, Jupiter Lander raises the bar considerably with both its storytelling and technical polish. Masterfully blending Retro mechanics with modern standards, the game's fluid gameplay makes hours fly by unnoticed. If you're looking for an absorbing world and satisfying mechanics that pull you right in, this game might be exactly what you've been searching for.

Jupiter Lander is a lunar lander game developed by HAL Laboratory and published by Commodore in 1981 for the VIC-20. In 1982, it was an early release for the new Commodore 64. In 2019, it was also included in Pasocom Mini PC-8001 released by HAL Laboratory.

Reception

Harvey B. Herman for Compute! said “An old fogey, like me, enjoyed it, but found it almost impossible to land on more difficult sites. The kids found it challenging but learned how to do it almost every time.”

Henry Cohen for Electronic Games said “Jupiter Lander is a high-resolution, full-color “kissin cousin” to the familiar arcade Lunar Lander.”

Michael Blanchet for Electronic Fun with Computers & Games said “this is one of those games that is very satisfying once you’ve mastered it”.

David Busch for Creative Computing said “What makes the Jupiter Lander game challenging is the speed readout at the side of the screen, showing speed in meters per second.”

References

External links

  • The official PasocomMini PC-8001 website Archived 2021-05-14 at the Wayback Machine showing the list of included games which contains the PC-8001 version of Jupiter Lander

🔗 External Links

ℹ️ Content on this page was adapted and summarized from Wikipedia contributors. Licensed under CC BY-SA 4.0. Source: https://en.wikipedia.org/wiki/Jupiter_Lander

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