I’m not playing Official Cover

I’m not playing

šŸ¢ Kolba šŸ“… 05 May 2015

šŸŽ¬ Deep Vision & Technical Analysis

šŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚔ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

šŸŽÆ Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: I’m not playing - Game Overview & History
šŸ“ø Official HD Capture: I’m not playing - Game Overview & History

The story of a rebellious platform game sprite.

Created in 48 eight hours for the FiMaRu compo themed “independence”.

Gameplay Mechanics & Systems

Official HD Capture: I’m not playing - Gameplay Mechanics & Systems
šŸ“ø Official HD Capture: I’m not playing - Gameplay Mechanics & Systems

For desktop browsers. 2013.