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Hard Rain

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Hard Rain is a strategy / puzzler hybrid game taking place inside an overflowing neon pachinko machine physics simulation. The rain is falling. To avoid an overflow you must devise a strategy to […]

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OVERZICHT

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Hard Rain is a strategy / puzzler hybrid game taking place inside an overflowing neon pachinko machine physics simulation. The rain is falling. To avoid an overflow you must devise a strategy to manipulate the flow, and construct a defense by mixing elements of the three base types of components – FIELD, SOLID, and FORCE. As the waves of rain intensify in strength you must evolve your defense with ingenuity to meet the challenge.

Classic Mode consists of 40 levels of unique puzzle challenges that focus on specific gameplay features.

Gameplay Mechanics & Systems

Arcade Mode is a endless deluge of ever strengthening waves and represents the core gameplay of Hard Rain. Plan carefully to build a long lasting defense and earn a place on the online leaderboards.

Features

Retro-analogue styled graphics bathed in a warm cathode-ray tube glow.
Original EDM soundtrack and FM synthesis generated sound effects.
Multiple modes of challenging tower defense / physics puzzler hybrid gameplay.
Highly optimized engine allowing for many hundreds of dynamically simulated objects and fluid performance on almost any hardware.

Beta

This beta is feature complete and has gone through some testing. There may be some undiscovered bugs and some levels will be tweaked before the full release. Purchasing the Beta will give you full access to the final release, including Steam keys if the game is Greenlit.

Release & Industry Impact

UPDATE: The game has been Greenlit – thanks for the support!

Requirements
OSX 10.7+, Windows 7+

Graphics card supporting Open GL 2.0

1GB RAM

COMMUNITY / DISCUSSIE

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