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H.A.T.E.: Hostile All-Terrain Encounter

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. H.A.T.E. Hostile All-Terrain Encounter is an isometric scrolling shoot ’em up similar to Sega’s Zaxxon, developed by Vortex Software and released in 1989 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. Gameplay The […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

H.A.T.E. Hostile All-Terrain Encounter is an isometric scrolling shoot ’em up similar to Sega’s Zaxxon, developed by Vortex Software and released in 1989 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.

Gameplay

The game is set as a training simulator in the year 2320. Colonised sectors of the galaxy are under alien threat and the player must qualify on “Stripworld” in order to join the Galactic Fighter Pilots. The only goal is to survive until the end of each level, but extra lives for the subsequent level can be accumulated by collecting plasma cells occasionally left behind by destroyed enemies. The player alternates between an aeroplane and a tank as they progress through 10 levels.

Referenties

Externe links

  • H.A.T.E. Hostile All Terrain Encounter at MobyGames
  • H.A.T.E. Hostile All Terrain Encounter at SpectrumComputing.co.uk
  • Amiga reviews
  • Commodore 64 review at Zzap64.com
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