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Gorgon

🌐 元の言語で表示中 この記事はまだ日本語に翻訳されていません。元のバージョンを表示しています。 Gorgon is a clone of the arcade video game Defender, a horizontally scrolling shooter, for the Apple II. It was programmed by Nasir Gebelli and published by Sirius Software in June 1981. ゲームプレイ In Gorgon, the player flies a spaceship across a side-scrolling landscape while protecting civilians on the ground from aliens […]

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元の言語で表示中

この記事はまだ日本語に翻訳されていません。元のバージョンを表示しています。

Gorgon is a clone of the arcade video game Defender, a horizontally scrolling shooter, for the Apple II. It was programmed by Nasir Gebelli and published by Sirius Software in June 1981.

ゲームプレイ

In Gorgon, the player flies a spaceship across a side-scrolling landscape while protecting civilians on the ground from aliens that drop down from the top of the screen to try to carry them off.

The game uses keyboard controls, with the A, Z, and left/right arrow keys for movement and the space bar for firing.

開発

The graphics were drawn with Sirius’s own E-Z Draw software (1980).

評価と反応

By June 1982, Gorgon had sold 23,000 copies, making it one of the best-selling computer games at the time. Bill Kunkel of Electronic ゲーム called the game “another winner from ace designer Nasir” and “fine home version” of Defender, only criticizing the Apple II’s lack of joystick support at the time. BYTE stated that Gorgon “is well programmed and much more enjoyable than the arcade version [and] should provide many hours of enjoyment …
Rest assured that you Nasir Gebelli fans will not be disappointed by this one!”

参考文献

外部リンク

  • Gorgon at MobyGames
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