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Ghost Town

PLATFORM

Dragon 32/64 TRS-80 Model I ZX Spectrum

GENRE

Interactive fiction
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Gamer24h Editor's Take

Ghost Town has made quite a name for itself in the gaming world, captivating us with its distinctive atmosphere and compelling gameplay dynamics. Thanks to Adventure International's meticulous craftsmanship and Adventure International's strong presentation, the high production quality is evident in every moment of the game. Masterfully blending Interactive fiction mechanics with modern standards, the game's fluid gameplay makes hours fly by unnoticed. All in all, the Gamer24h team stands firmly behind our rating. This is a unique journey you won't want to miss.

Ghost Town is a text adventure developed by Adventure International and released in 1980. It is part of the Adventure series of games developed by Scott Adams, preceded by Adventureland, Pirate Adventure, and Strange Odyssey.

Plot

Ghost Town is a game in which the player searches a Western ghost town for treasure. A player receives points for depositing treasures and bonus points for performing additional deeds.

Reception

The game was reviewed briefly in The Dragon #44 by Mark Herro. Herro said that this was the toughest game he’d seen so far in the Adventure series. He also commented that “Scott [Adams] has really outdone himself on this one.”

References

External links

  • Ghost Town at MobyGames
ℹ️ Content on this page was adapted and summarized from Wikipedia contributors. Licensed under CC BY-SA 4.0. Source: https://en.wikipedia.org/wiki/Ghost_Town_(video_game)

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