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Falcon Patrol II

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Falcon Patrol II (also called Falcon Patrol 2 on the box) is a horizontally scrolling shooter for the Commodore 64 written by Steve Lee and published by Virgin Games in 1984. A ZX Spectrum port was released […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Falcon Patrol II (also called Falcon Patrol 2 on the box) is a horizontally scrolling shooter for the Commodore 64 written by Steve Lee and published by Virgin Games in 1984. A ZX Spectrum port was released in 1985. Falcon Patrol II is the sequel to the 1983 game Falcon Patrol.

Gameplay

Falcon Patrol II is a scrolling shooter over a landscape resembling Egypt or the Middle East. The player controls a jet fighter and has to destroy a set number of enemy helicopters to clear a level. The helicopters come in three forms:

  1. Transport: unarmed helicopter that lays missile turrets and radar interference devices on the ground
  2. Gunship: escorts the transport helicopters and shoots at the fighter
  3. Solo: fast combat helicopter that goes right after the fighter.

The jet fighter has a finite supply of fuel and ammunition, but both can be replenished by landing on a landing pad.

Referenties

Externe links

  • Falcon Patrol II at MobyGames
  • Falcon Patrol II at Lemon 64
  • Falcon Patrol II at SpectrumComputing.co.uk
  • Falcon Patrol II at C64 Wiki (German)

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