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Eternum

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Game Ringkasan & History Eternum Ex is ready! Radin Game Beranda Gameplay Mechanics & Systems We have formed a team to create Eternum Ex using Unity and improving graphics, gameplay, arcade feel, final bosses, new enemies, Steam achievements… […]

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Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Game Ringkasan & History

Eternum Ex is ready!

Radin Game Beranda

Gameplay Mechanics & Systems

We have formed a team to create Eternum Ex using Unity and improving graphics, gameplay, arcade feel, final bosses, new enemies, Steam achievements… and much more!

IMPORTANT NOTE:

Release & Industry Impact

This download is only a demo with 3 levels of Eternum (the first and free version)… If you want to play the new version (Eternum Ex) it will be published September 2018 (PC Steam, Xbox One, PS4 and Nintendo Switch). 

GAME DESCRIPTION:

Eternum is a platform video game with the look and feel of the ’80s arcade cabinet games. Titles that have inspired and most influenced its creation are: Bomb Jack (Tehkan, 1984), Ghosts’ n Goblins (Capcom, 1985), Baluba -louk no Densetsu (Able, 1986) and Psychic 5 (Jaleco, 1987).

Thanks to its progressive difficulty curve, and with a path divided into “worlds” of 5 levels each one, Eternum is challenging, addictive and an ode to the nostalgia of the golden age of arcade games.

HISTORY:

Sir Arthur has gotten too old and has lost everything he had and loved. With nothing left to lose he departs for Samarnath, an evil subterranean kingdom (which no knight has ever returned alive) in search of treasures, adventures and the most important: five magical orbs that together provide… the Eternal youth!

FEATURES:

Awesome gameplay (may cause addiction).Memorable soundtrackRetro, arcade and platformer 100%16-bit aesthetics Plenty of different enemies25 LevelsSpecial levels with final bossesSecrets bonus on each levelDevelopment time: years 😉

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