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DmC: Devil May Cry: Definitive Edition

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History DmC: Devil May Cry is an action-adventure hack and slash video game developed by Ninja Theory and published by Capcom for PlayStation 3, Xbox 360 and Microsoft Windows. It is the fifth instalment […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

DmC: Devil May Cry is an action-adventure hack and slash video game developed by Ninja Theory and published by Capcom for PlayStation 3, Xbox 360 and Microsoft Windows. It is the fifth instalment of the Devil May Cry series, serving as a reboot. Announced in late 2010 during the Tokyo Game Show, the game is set in an alternate reality in the Devil May Cry series.

The game's story focuses on the player character Dante, a young man at the start of his saga. Dante is a Nephilim: half-angel, half-demon. He is partnered with his twin brother, Vergil, and is on a quest to kill the Demon King Mundus, who murdered their mother and condemned their father to banishment. Players can use Dante's iconic sword, Rebellion, and signature handguns, Ebony and Ivory, as well as a variety of other melee weapons and firearms to defeat enemies. The game also introduces Angel Mode and Demon Mode, which are modifiers to Dante's moveset.

Gameplay Mechanics & Systems

The re-imagination of the Devil May Cry series was requested by Capcom, resulting in a total reboot. Capcom chose Ninja Theory to develop the game, assisting them to ensure that gameplay was reminiscent, but distinct, compared to previous titles.

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