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DJ Quetzal

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Game Ringkasan & History Three colour-coded serpent-Gods protect the earth from impending doom as marbles rain down upon us. This GGJ 2012 arcade game was made for use with a “DJ Hero” turntable, but can also be played […]

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RINGKASAN

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Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Game Ringkasan & History

Three colour-coded serpent-Gods protect the earth from impending doom as marbles rain down upon us. This GGJ 2012 arcade game was made for use with a “DJ Hero” turntable, but can also be played using the keyboard.

Made for Global Game Jam 2012 at ISART (Paris) using Slick2D, a library built on top of LWJGL which is better known as “the library that was used to make Minecraft”.

Gameplay Mechanics & Systems

ObjectiveThe aim is to intercept the falling balls with the appropriate head: using the wrong head will stop the ball, but the snake in question will be stunned temporarily. In addition, the white balls heal the earth, so should not be intercepted at all. Survive as long as you can, try to beat my high-score (1590 so far).

Credits

Release & Industry Impact

Programming: William Dyce, Emmanuel CornoArt: Loren Costet, Steve Ohl, Antoine DruauxSound: Antoine Druaux

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Otomatis mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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