Disaster Theatre (moitapecha, Lucas González) Official Cover

Disaster Theatre (moitapecha, Lucas González)

🏢 moitapecha, Lucas González 📅 22 Apr 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Disaster Theatre (moitapecha, Lucas González) - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Disaster Theatre (moitapecha, Lucas González) - Game Overview & History

Our game for #LDJAM

You're the director of the hot new theatre play in town, but your actor are being completely useless! Some of them learned the wrong script, and it's your job to make them behave!

Gameplay Mechanics & Systems

Disaster Theatre (moitapecha, Lucas González) - Gameplay Mechanics & SystemsGAMER24H.COM
📸 Official HD Capture: Disaster Theatre (moitapecha, Lucas González) - Gameplay Mechanics & Systems

You can use your megaphone, imbued with your directive prowess, to shoot a script towards an actor, who will learn it instantly and perform that part, and you can take their old script for another actor! But you have to be quick, because as we all know the internet age has reduced the patience of everyone, and you're audience will quickly grow annoyed with your actors' incompetence!

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Release & Industry Impact

Disaster Theatre (moitapecha, Lucas González) - Release & Industry ImpactGAMER24H.COM
📸 Official HD Capture: Disaster Theatre (moitapecha, Lucas González) - Release & Industry Impact

====================== Instructions ====================

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A and D to move.Left click to shoot your current script.On the upper right you'll have a brief line of text describing the script (for instance, "What a big mouth you have!" is Red Riding Hood's script).Click on the icons on the lower part of the screen to change between scenes.On the lower part of the screen is the audience's current satisfaction for each scene, don't let it fall too much or you'll lose! ==================================================

====================== Credits =======================

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Moitapechá, @moitapecha (moitapecha.com ):

Cristina Arbones Pérez, @crisarbones: Character Art & DesignLucas González, @LucasGZP: Game Design, ProductionDoce Brujos, @docebrujos ([email protected]):

Bruno Galán Adega, @ese_bruno: Character Art & DesignJosé Luis Jiménez López: ProgrammingJose "sueloNava1" Navarrete Vicente, @jm_nava: Programminga bonfire of souls, @abonfireofsouls (abonfireofsouls.com):

Álvaro Anaya Marín, @Dantronk: Game Art & DesignDavid Báez de Burgos, @dabamaqui: ProgrammingChristian Fratta, @hherebus: AnimationChristian Luque Hurtado, [email protected]: Environment Art & DesignParejo Music, @parejomusic:

Daniel Parejo Pascual: Music & SFX==================================================

=================== Special thanks ======================

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Our mascot, Gaara the Cat!