About this game
Game Overview & History
DIE METAL by TEAM BRED
On an alien world, mankind fights its last resistance against an onslaught of local fauna using advanced weaponry. Shoot things and survive as long as possible. Currently that means wave 5-8 as the pathfinding breaks after that :/
Gameplay Mechanics & Systems
Currently development is on-going, we really don’t know what more we will do with the game (bugs will probably be fixed at the least). Whatever we end up doing will be made available here.
Here’s a trailer!!!
Release & Industry Impact
CONTROLS – Supports keyboard/mouse or xbox controller
WSAD/Left Stick — to moveMouse/Right Stick — aimLeft Mouse Button/Right Trigger — shootSpace/Left Trigger – Afterburners1,2,3,4/D-Pad – Structure selection (while highlighting socket)Escape/Start button – Pause MenuRight Mouse Button/Right Bumper – Slow Mo GismoCHEAT BUTTONS (use if game glitches or you’re having a hard time)P – 1000+ funds[ – Load Previous Wave] – Load Next WaveDefeat enemies and don’t die. Place turrets by highlighting sockets with the cursor and holding down appropriate Structure selection buttons. Turrets will degrade as they shoot, they must be repaired or replaced once they break. Enemies will try to destroy the reactor located at the end of the level. If they do destroy the reactor the game will enter panic mode, turrets can no longer be placed/repaired. To return to normal game mode, all remaining enemies must be defeated.
CREDITS
Jonathan Mercer @Zold2012Brandon VillanesenorBlake SondergaardWilliam DeWitt Weaver @tehwillisSound Effects:
http://www.freesfx.co.uk/
Cool Smoke Script we used:
http://www.farfarer.com/blog/2012/12/04/smoke-trai…
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