Deflex

Resident Evil 4 (2005) is the revolutionary landmark survival horror title directed by Shinji Mikami that fundamentally redefined third-person action gaming. Departing from the classic fixed-camera angles and tank controls of previous installments, the game introduced the pioneering over-the-shoulder precision camera and dynamic combat mechanics. Set six years after the cataclysmic destruction of Raccoon City, former rookie officer turned elite presidential agent Leon S. Kennedy infiltrates a desolate mountain village in rural Spain to rescue the President's abducted daughter, Ashley Graham, uncovering a terrifying biological conspiracy fueled by the mind-altering Las Plagas parasite.

Deflex, also known as Made In France, is an action game developed by Jeff Minter. The versions for the VIC-20 and Commodore PET in 1981 were the first games by Minter's own Llamasoft.

Gameplay

Deflex - Gameplay
📸 Official HD Capture: Deflex - Gameplay

The gameplay in all versions follows the same basic mechanic. A ball bounces around the screen, moving in cardinal directions only and bouncing off at 180 degrees when it strikes the side of the screen. By pressing a key (or moving the joystick or touching the touchscreen), the player can cause a paddle to appear at the ball's current location, making the ball immediately bounce off the paddle and turn either left or right. Once placed, a paddle remains on screen, forcing the ball into more and more complex bouncing patterns. In addition, whenever the ball strikes a paddle, the paddle's direction is reversed. The objective of the game is to guide the ball to touch a randomly placed target that appears on screen. When the target is touched, score is awarded and a new target is placed, although all existing paddles remain. The player loses the game if a target is not touched within a time limit.

The original PET/VIC-20/ZX81 version displays one target at a time, and there is a single level which never ends.

Ports

The Commodore 64 version of Deflex is called Made In France (because the programmer was actually in France at the time he programmed that part of the game) and was posted as a free download to the Compunet service. The gameplay is the same as the original version. This was also included as an easter egg in the game Iridis Alpha, where it identified itself only as "MIF BY YAK".

Deflex for the Pocket PC was later released and ported to Microsoft Windows. The game is divided into levels with each level having a pre-determined layout of multiple targets and sometimes pre-placed walls. The player must collect all targets on the level within the time limit and number of lives. Hazardous objects instantly cost the player a life if the ball touches them, with the message "You clumsy donkey!"

The most recently released version is for iOS. This follows the same level-based structure as the PocketPC version, but the time limit returns to being between collection of individual targets rather than for the whole level, and touching a hazardous object deducts an amount of time rather than instantly losing the level. Placing paddles also deducts a small amount of time. Any previously reached level can be replayed. The ball may be precisely placed to touch multiple targets at the same time; doing this multiple times in series awards additional points. The soundtrack is composed of piano chords and arpeggios triggered by events in the game and voice-over reminiscent of Fluttershy from My Little Pony. Llamasoft stopped supporting iOS, and all of its games were removed from the app store.

References

🏆 Official Industry Awards & Critical Reception

Historical Archive
Spike Video Game Awards Official Logo
Spike Video Game Awards (2005)
Game of the Year & Best Graphics
Winner
Golden Joystick Awards Official Logo
Golden Joystick Awards
Ultimate Game of the Year
Winner
BAFTA Games Awards Official Logo
BAFTA Games Awards
Best Game & Technical Direction
Winner
D.I.C.E. Awards Official Logo
D.I.C.E. / Interactive Achievement
Outstanding Achievement in Animation
Winner
Game Developers Choice Awards Official Logo
Game Developers Choice (GDC)
Excellence in Visual Arts
Winner
Famitsu Official Logo
Famitsu Awards (Japan)
Game of the Year / Grand Prize
Winner
GameSpot Official Logo
GameSpot Best of 2005
Game of the Year (Overall)
Winner
IGN Official Logo
IGN Best of 2005
Overall Game of the Year & Best Tech
Winner
Edge Magazine Official Logo
Edge Magazine
Game of the Year 2005
Winner
Nintendo Power Official Logo
Nintendo Power
Game of the Year & Overall Best
Winner