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Deathmaze 5000

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Deathmaze 5000 is a video game written by Frank Corr, Jr. for the TRS-80 and published by Med Systems Software in 1980. It was ported to the Apple II and followed by the second game in the […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Deathmaze 5000 is a video game written by Frank Corr, Jr. for the TRS-80 and published by Med Systems Software in 1980. It was ported to the Apple II and followed by the second game in the Continuum series, Labyrinth.

Gameplay

Deathmaze 5000 is a first-person graphic adventure in which the player move through the labyrinthine hallways of a five-story building to escape and avoid starving to death. The adventurer must fight monsters, collect objects, and solve puzzles.

Ontvangst

Russ Williams reviewed Deathmaze 5000 in The Space Gamer No. 47. Williams commented that “Deathmaze 5000 is an excellent game which will not be solved in a few weeks. If you like the prospect of a game that could last you for a very long time, get it. It’s better than many [more expensive] games I’ve seen, both in price and in gaming value.”

Referenties

Externe links

  • Deathmaze 5000 at MobyGames
  • Deathmaze 5000 disassembly and analysis
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