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Cuttlebone

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Synopsis: Shu and his childhood friend Inami take a trip to the beach in the look for something on a sunny summer day. Themes: Slice-of-life, comedy, romance, BxG Gameplay Mechanics & Systems Length: […]

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OVERZICHT

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Synopsis: Shu and his childhood friend Inami take a trip to the beach in the look for something on a sunny summer day.

Themes: Slice-of-life, comedy, romance, BxG

Gameplay Mechanics & Systems

Length: ~ 60 minutes.

Illustration, BGs, Writing, Coding, UI, SFX:
Kuroonehalf

http://kuroonehalf.deviantart.com/

Release & Industry Impact

Logo, additional UI:
Vick
https://twitter.com/graphvick

Retrospective series of articles on the making of Cuttlebone:#01 – Preface, Writing (26/06/2015)#02 – Pipelines (27/06/2015)#03 – Advice & The Future (23/07/2015)

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