Game was created by mortus and rozenbom for Ludum Dare 32 in 72 hours.
Theme: An Unconventional Weapon
Ludum Dare entry
First time participating in LD as a part of a team, instead of solo. Code by me, most of the art by rozenbom.
============
Instructions
============
Game lasts 12 rounds, in each round you can build something, launch attacks on any of your enemies and select a diplomacy card.
Building
Select one of the building cards or press “Skip” button.
Using a weapon
Press little red button on the left to launch something when you have it.
Politics
Every 3 rounds international meeting will happen and every diplomacy card chosen by every player during those 3 rounds will reappear, its icons will be counted and a Convention for the next 3 rounds will be formed. Conventions prohibit weapons, use of certain buildings, but can also grant resources for players who’re not producing any weapons.
===================
Hotseat Multiplayer
===================
You can play this game with a friend (with up to 8 friends actually) using the same computer, just set Human Players in main menu to more than 1.
====
BUGS
====
Game lacks some indication and sometimes it’s hard to understand what’s going on, but there should be little to no game-breaking bugs, well, maybe a few.
Unfortunately, Mushrooms are not implemented. Initially there was a plan to use them as a way to achieve third victory type: Conquer victory.
Gamer24h Editor's Take
Cucumbers Shall Not Pass has made quite a name for itself in the gaming world, captivating us with its distinctive atmosphere and compelling gameplay dynamics. Developer mortus has done a remarkable job of drawing players into its world, earning our admiration with its attention to detail. Masterfully blending Strategy mechanics with modern standards, the game's fluid gameplay makes hours fly by unnoticed. In short, an outstanding and immersive gaming experience awaits genre fans — we highly recommend giving it a shot!