Crumble! Official Cover

Crumble!

🏒 Gary Penn πŸ“… 18 Mar 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: Crumble! - Game Overview & History
πŸ“Έ Official HD Capture: Crumble! - Game Overview & History

THIS WAS the result of my efforts in the first ever Dundee Jam, which was held inFebruary 2008. The theme was ‘Survive!’ and I cobbled together Crumble! inaround seven hours using pen, paper and Multimedia Fusion 2.

Trapped! In the ancient Caverns of Despair!Survive! For as long as you dare!These crumbly old caves are falling apart.The rockfalls never stop for long.Take control of Mr Blue.Avoid falling brown boulders for small points.Collect yellow treasure for bigger points.Collect 20 pieces of large treasure in each stage to complete it.

Gameplay Mechanics & Systems

CONTROLSClick on the game to take control.

Any Key = StartArrow Left = Move LeftArrow Right = Move RightNOTESThere are only seven stages and the difficulty curve is steep (these are effectively ‘key’ stages and I didn’t get around to ‘tweening’ them). There are a few bugs, notably a rubbish one with scoring that may or may not manifest depending onhow far you get. Also, I know it can feel like the player toy is running away fromyou, but you do get used it (and, anyway, the collisions are deliberately generousin your favour because I wanted a feeling of panic and luck dodging a landslide).

Release & Industry Impact

TIPS

Don’t move around too much; only move when you absolutely have to.Mind you, you can get really close to boulders without getting crushed.Don’t worry so much about the small brown boulder fragments; theyare only included to add drama.