Bringing legendary board game designer Sid Sackson's world-famous 1964 tabletop masterpiece Acquire to personal computers, The Avalon Hill Game Company released Computer Acquire in 1980 for the TRS-80, Apple II, and Commodore PET, allowing one to six players to build a real estate and hotel conglomerate on a 9x12 city grid, founding seven distinct hotel chains, buying stock shares, engineering hostile corporate mergers, and claiming lucrative majority shareholder payouts.
🎬 Deep Vision & Technical Analysis
🌆 Atmosphere & Visual Direction
Authentic vintage visual direction representing landmark era aesthetic standards.
⚡ Action Pacing & Physics Engine
Systemic interaction and engaging pacing designed for historical immersion.
🎯 Performance & Launch Trajectory
An essential milestone preserved in masterclass gaming archival standard.
Computer Acquire is a 1980 video game published by Avalon Hill for the Apple II, Atari 8-bit computers, Commodore PET, and TRS-80.
Gameplay
Computer Acquire is an adaptation of the board game Acquire that allows the player to play against the computer choosing from five levels of difficulty.
Reception
Jon Mishcon reviewed Computer Acquire in The Space Gamer No. 45. Mishcon commented that “If you enjoy multiparameter games and you’re willing to spend twice that time just to learn what does what, then Acquire may be for you. Otherwise wait for the second edition of the rules.”
References
External links
Computer Acquire can be played for free in the browser at the Internet Archive (Atari version)