Cheese Island (Ludum Dare #32) (GM48 #14) Official Cover

Cheese Island (Ludum Dare #32) (GM48 #14)

🏒 justin πŸ“… 23 Apr 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: Cheese Island (Ludum Dare #32) (GM48 #14) - Game Overview & History
πŸ“Έ Official HD Capture: Cheese Island (Ludum Dare #32) (GM48 #14) - Game Overview & History

I got caught up in homework this time around, so I figured I’d just release what I had.

The main mechanic of the game involves eating parts of the terrain and being able to spit it back out. I originally had ideas for puzzles, enemies, different types of cheese, etc.

Gameplay Mechanics & Systems

Use W to hop, A or D to move left or right, the mouse to aim, and left-click to eat/spit out cheese. There are also Xbox 360 gamepad controls involving the two sticks and the right shoulder button.