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Bilans

🌐 Bahasa Asli Ditampilkan Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli. Game Ringkasan & History Bilans is an old-school style point-and-click developed in 2011 to tell about my freshman year in an art school. In this game, you are supposed to play an art student (in fact, me.) rushing […]

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RINGKASAN

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Bahasa Asli Ditampilkan

Artikel ini belum diterjemahkan ke dalam bahasa Indonesia. Anda sedang melihat versi asli.

Game Ringkasan & History

Bilans is an old-school style point-and-click developed in 2011 to tell about my freshman year in an art school.

In this game, you are supposed to play an art student (in fact, me.) rushing to make three art pieces for his exams.

Gameplay Mechanics & Systems

Even though I drew all the backgrounds and the characters, I’ve never been able to find the time to develop it past the first act, so all I got is this demo.

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Otomatis mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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