Game Overview & History
Made for TOJam 10
WASD to move. Get Party Ghost into Party Zone. Aim to get BIG SPOOKY on every level.
Gameplay Mechanics & Systems
Made solo by me, Max Manco aka Percon. You can follow me at @Max_Manco
Authentic vintage visual direction representing landmark era aesthetic standards.
Systemic interaction and engaging pacing designed for historical immersion.
An essential milestone preserved in masterclass gaming archival standard.
Made for TOJam 10
WASD to move. Get Party Ghost into Party Zone. Aim to get BIG SPOOKY on every level.
Made solo by me, Max Manco aka Percon. You can follow me at @Max_Manco
Authentic in-game captures and visual assets (Click to view full resolution).