Über dieses Spiel
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Source: Wikipedia
Daniel Berlin, Aleksander Gronndal, Lars Gustavsson, and EA DICE's historically profound, visually staggering, and visceral 64-player World War I first-person shooter powerhouse across PC, PlayStation, and Xbox (Battlefield 1: Revolution Edition + *They Shall Not Pass*, *In the Name of the Tsar*, *Turning Tides*, *Apocalypse*), released in October 2016 by Electronic Arts on the Frostbite 3 Engine, earning dual 9.0/10 scores from IGN and GameSpot while holding an 88% GameRankings and 88/100 on Metacritic and selling over 25 million copies worldwide (making history as the best-selling and most critically celebrated entry in the entire 20-year *Battlefield* franchise ahead of *Battlefield V* and *Battlefield 2042*), transporting players to the mud, blood, and visceral tragedy of The Great War (1914-1918), single-handedly pioneering the revolutionary "64-Player Operations Multi-Map Frontlines, Behemoths & Dynamic Atmospheric Weather" engine (charging through poison gas in no-man's land with bayonets fixed, piloting Mark V landship tanks, dogfighting in Sopwith Camel biplanes, calling in colossal game-changing Behemoths: the L30 Zeppelin Airship, Dreadnought Battleship, and Armored Train), the emotionally gripping global *War Stories* campaign anthology (Harlem Hellfighters, Gallipoli, Lawrence of Arabia), dynamic mud accumulation on weapons, and Johan Soderqvist and Patrik Andren's haunting, grief-laden, and triumphant symphonic orchestra, solo vocal, and brass soundtrack (*"Dawn of a New World"*, *"The Band Begins to Play"*).
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### HANDLING TECHNICAL DEPLOYMENT:
Source: Wikipedia
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