barfoos Official Cover

barfoos

🏒 kolrabi πŸ“… 19 Feb 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

This is some procedurally generated, roguelike, minecrafty looking, dungeon crawling, first person dungeon crawler prototype/proof of concept/experiment thingy. I made this to learn some of the techniques used but it never got anywhere. I might be persuaded to work on it again, if there is sufficient interest.

Instructions

Gameplay Mechanics & Systems

barfoos - In-Game Capture
πŸ“Έ barfoos - In-Game Capture

You’re in some kind of dungeon. Kill monsters for experience and loot!

To start the game, click “New Game”. Whatever you do, never ever press the “Continue”. It does not work, trust me. In the best case, the game will just crash. (To be fair it might just crash anytime.)It might take a while to create the world, so be patient. If you find yourself trapped, restart or press F4 to enable noclip or F1 to respawn.

Release & Industry Impact

barfoos - In-Game Capture
πŸ“Έ barfoos - In-Game Capture

Controls

To liberate your mouse cursor, press ESC! Click into the window to have it captured again.

Move around with WASD and mouse. Press E to interact with world (open doors, pick up items). Left mouse button activates the item in your right hand and vice versa. Hold TAB to manage your inventory.