Awkward Ellie Official Cover

Awkward Ellie

🏒 Jepster, Nina Cecilie πŸ“… 08 Feb 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

INTRODUCTION

Awkward Ellie is desperately trying to not be awkward at her first tea party. Unfortunately, Ellie is an elephant and it turns out drinking tea and eating cake is quite difficult when you don’t have opposable thumbs.

GAMEPLAY FEATURES
Put a
Playstation Move controller on your nose and use your elephant trunk to drink tea and eat cake like any nice guest would do.

Try not to knock over any things, unless you want to embarrass yourself.

Gameplay Mechanics & Systems

Awkward Ellie - In-Game Capture
πŸ“Έ Awkward Ellie - In-Game Capture

Marvel at the stunningly colorful low-poly world through the lens(es) of an Oculus Rift.

For maximum fun, add tusks, ears and a snout to your Move/Oculus gadget extravaganza.

Release & Industry Impact

Awkward Ellie - In-Game Capture
πŸ“Έ Awkward Ellie - In-Game Capture

QUOTES

I think I’m becoming an elephant” – Michail Nenkov after 26 hours of development


WOWWWWWW!!” – Henning Steinbock, who was kind enough to borrow us his Oculus Rift for an entire game jam


Is this what games have become?” – carpenter fellow from Jutland who doesn’t own a computer


Why was I even invited to this tea party?” – Maya Zachariassen

TEAM
Jesper Hyldahl Fogh –
@jepster_dk

Michail Nenkov –
@michailnenkov

Nina Cecilie HΓΈjholdt –
@fatpandaclub

JAM TEAM
Jonathan Trier Brikner –
@jonathantrier

Anton Pilmark

Emil Juul Clevin