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Anxiety OKAY

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History This was made for Porpentine’s Twiny Jam. It has exactly 300 words if you look at the story statistics in Twine. Unfortunately, you need to have a mousy-pointer thing to get the full […]

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OVERZICHT

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

This was made for Porpentine’s Twiny Jam. It has exactly 300 words if you look at the story statistics in Twine.

Unfortunately, you need to have a mousy-pointer thing to get the full effect of the game. Tablets and mobile devices are not so good with this game. The code that handles the gimmick of the game is a little wonky, so be patient with it please.

Gameplay Mechanics & Systems

Be patient with yourself too. You deserve it.

COMMUNITY / DISCUSSIE

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Automatisch mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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