AhMazing! Official Cover

AhMazing!

🏢 madcapacity 📅 14 Mar 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

AhMazing! is a maze game that was built for SAIT Polytechnic’s 2D Game Design Summer Camp for teens.

Watch the gameplay video.

Gameplay Mechanics & Systems

AhMazing! - In-Game Capture
📸 AhMazing! - In-Game Capture

I was contracted by the Southern Alberta Institute of Technology to create a curriculum which teaches the teens how to make a 2D game using GameMaker: Studio. My goal for the camp is to have the students work on a game by building objects and giving them behaviours using the Drag’N’Drop system within GameMaker: Studio. The students have the freedom to edit any of the art, sounds, music, and create levels while familiarizing themselves with how to make a game.

I worked with an artist and musician to provide the students multiple assets that they could mix and match while creating their games. Below you can try out the various versions of the game.

Release & Industry Impact

AhMazing! - In-Game Capture
📸 AhMazing! - In-Game Capture

Controls to move to quit to restart

CreditsDesign/Development: Justin LukArtwork: Alex AshbyMusic: Chuck BergeronSound Effects: Bfxr