Absolute Nightmare Zero Official Cover

Absolute Nightmare Zero

🏢 DrecklyGames 📅 30 Jan 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Our game is a first person horror game. The player will find them self, in an abandoned space station environment, the main goal/focus is to find out what happened there. While progressing through the game the player has to collect 8 bits of information through the consoles on the station… And remember to watch your back… There’s something strange about those shadows.

Made by James Pawley and Aivaras Salna

Gameplay Mechanics & Systems

Absolute Nightmare Zero - In-Game Capture
📸 Absolute Nightmare Zero - In-Game Capture

Audio made by Ollie Ryles

Controls

Release & Industry Impact

Absolute Nightmare Zero - In-Game Capture
📸 Absolute Nightmare Zero - In-Game Capture

Movement : W,A,S,D

Look : Mouse

Pick up information : E

Toggle Torch : F