This morning, FromSoftware launched its inaugural closed network test for the highly anticipated vampire‑themed PvPvE title, The Duskbloods, slated for release on the Nintendo Switch 2 before year‑end. The test kicked off early in the U.S. time zone—around 5 a.m. for me—so I brewed coffee, settled on the couch with my cats and partner, and joined a Discord call with the third member of our usual Elden Ring trio, Nightreign, all eager to dive in.
An hour later, the trio found themselves attempting to play Nightreign instead, as the test revealed that the online servers were not functioning at all. The team quickly realized that the network test had not succeeded in establishing a stable connection.
For several hours following the test’s scheduled start, no player could log in. Every attempt triggered a “Failed to log in to The Duskbloods game server. Select ‘OK’ to attempt to log in again” error. Clicking “OK” merely caused the screen to load for a minute or two before repeating the same message. After nearly two hours of this loop, FromSoftware appeared to abandon the test and posted a brief apology on its X account.
The studio has issued a heartfelt apology to players who were eagerly awaiting the inaugural network test for The Duskbloods, citing persistent server problems. Unfortunately, the test has been terminated for the day, and developers promise to keep working on server stability before revealing new dates.
The announcement has left many puzzled, especially since a separate test window is slated for later tonight, with additional sessions planned over the weekend.
Questions abound: Is tonight’s session entirely cancelled, and will the studio schedule further tests? The answer seems unlikely, as this initiative was never intended as an early‑access release but rather a large‑scale online play trial, which appears to have been largely fulfilled.
On a personal note, I remain optimistic about experiencing The Duskbloods later this weekend, as the title is slated for release later in the year. Even if the current test is scrapped, it’s not catastrophic, and I trust this glitch is a minor hiccup rather than a harbinger of deeper online woes.
FromSoftware is venturing into uncharted territory with The Duskbloods, having only briefly dabbled in online gameplay with Elden Ring: Night Reign, which, despite its success, suffered its own server hiccups. Nintendo, renowned for robust online experiences in the Splatoon franchise, has struggled to replicate that consistency across other titles. The outcome of this test remains uncertain.
In a recent run, my trio pushed further into Nightreign’s final DLC boss sequence than we had ever achieved before, marking a notable milestone in our collective progress.
Surprisingly, I discovered that the key to mastering Nightreign involves an early‑morning ritual—waking at 5 a.m. to sync with the game’s pacing and unlock its hidden potential.
Thank you, FromSoftware, for the recent network test. I thoroughly enjoyed today’s session with one of your titles.
❓ Frequently Asked Questions (FAQ)
Why did FromSoftware's closed network test for The Duskbloods fail?
The test failed because the online servers for The Duskbloods were not functioning at all, preventing any player from establishing a stable connection and resulting in repeated "Failed to log in" errors.
What impact could this network test failure have on the game's launch?
A failed network test can delay the game's release or require additional patches to fix server issues, potentially affecting FromSoftware's reputation and dampening community enthusiasm for the title.
How can players stay informed about the status of The Duskbloods after the test?
Players should follow FromSoftware's official social media channels, especially X (formerly Twitter), where the studio posted a brief apology and may provide updates on server status, fixes, and launch timelines.
News Source: Kotaku
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