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Open-back vs closed-back headphones for accurate footsteps soundstage

Home › Forums › Sim Racing & Driving Mechanics › Pedals, Load Cells & Cockpit Ergonomics › Open-back vs closed-back headphones for accurate footsteps soundstage

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  • #110441
    Grace Parker
    Member

    Hey everyone,

    I wanted to bring up an ongoing discussion regarding **Open-back vs closed-back headphones for accurate footsteps soundstage** that has been bothering me for the past couple of weeks.

    After testing different configurations, firmware updates, and community guides, I noticed that default benchmarks don’t always align with real-world gameplay feel. There’s often a noticeable delta between synthetic frame times and actual in-game responsiveness.

    Has anyone else experienced similar behavior recently? What tweaks, driver revisions, or hardware setups did you find most reliable to stabilize this? Any insights or suggestions would be greatly appreciated!

    #110442
    Maya Evans
    Member

    Great topic and very timely! I ran into almost the exact same situation about a month ago. In my case, tweaking the subsystem configuration and doing a clean profile reset made an immediate difference. Definitely keep an eye on background thread spikes.

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    #110443
    Owen Bell
    Member

    Thanks for sharing this breakdown. From my experience, a lot of people overlook the hardware-level bottleneck here. Once you isolate the specific variable, the whole setup feels night-and-day smoother.

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