Перейти до вмісту
ІГРИ · ОГЛЯДИ · БАЗА ДАНИХ
Форум

Microphone Noise Suppression DSP: Spectral Subtraction vs Deep Learning Filters: Edge Cases, Failure Modes, and Root-Cause Debugging

Головна › Forums › Global Gamer Lounge & Matchmaking › Introduce Yourself & Setup Showcases › Microphone Noise Suppression DSP: Spectral Subtraction vs Deep Learning Filters: Edge Cases, Failure Modes, and Root-Cause Debugging

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #118175

    I’ve been stress-testing two noise suppression pipelines for competitive play—spectral subtraction (the classic Wiener-filter approach) versus a lightweight deep learning model like RNNoise or a custom inference engine—and I’m hitting real tradeoffs I can’t pin down. With spectral subtraction, I keep getting that underwater, muffled artifact during long vowel sounds and sudden loud key presses, but the latency stays under 20ms. The DL filter kills the mechanical click almost entirely and preserves my voice better, but I’m seeing 40-60ms latency spikes on burst traffic that wreck comms mid-round. My question: how are you all handling the spectral leakage between transient keyboard noise and vocal formants without destroying high-frequency clarity? And what’s your process for isolating whether a failure mode is the model’s training data gap or just an inference engine bottleneck?

    Also curious about the practical side—when the DL filter starts producing those robotic, warbling artifacts, is it usually a sampling rate mismatch, insufficient training data for your specific voice profile, or an actual algorithmic limitation you can’t work around? I’m trying to figure out the root cause before I commit to one approach for tournaments where I can’t afford comms failing.

    🎮 Battlestation & Rig: Ryzen 7 9800X3D | RX 7900 XTX Taichi | 32GB DDR5 6000 CL28 | Corsair 5000D | LG UltraGear 27GR95QE-B 27″ OLED 240Hz | Wooting 60HE Hall-Effect + Logitech G Pro X Superlight 2 + Artisan Zero XSoft | Sennheiser HD 560S Open-Back + Creative Sound BlasterX G6 DAC
    📍 Toronto, ON (Canada)
    "Pixel response over resolution every single day."
    #118964

    Here’s where I’ve hit a wall in my own testing: spectral subtraction and deep learning filters fail

    "Arch Linux + Proton-GE + MangoHud | Native-like esports gaming performance"
    #119691

    For competitive play specifically, I’ve hit the wall on both approaches and the failure modes are pretty distinct. With spectral subtraction, your enemy is musical noise — those random tonal blips at low SN

    🎙️ Shure SM7B + Cloudlifter CL-1 + Elgato Cam Link 4K (Sony ZV-E10)
Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.

Пошук на Gamer24H

Введіть принаймні 3 символи.

Досліджуйте

ЗОВНІШНІЙ ВИГЛЯД

Виберіть колірну тему

Автоматично mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 ВИБІР МОВИ 25 Мов
🔍