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Kernel DPC/ISR Latency Monitoring to Detect Stealth Memory Scraping: Advanced Implementation and Real-World Architecture

ホーム › Forums › General Oyun Sorulari › Kernel DPC/ISR Latency Monitoring to Detect Stealth Memory Scraping: Advanced Implementation and Real-World Architecture

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    User AvatarMaya Clark
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    I’ve been prototyping a DPC/ISR latency monitor to flag stealth memory-scraping activity, and I want to ground my approach in what’s actually working in the field before I commit to an architecture. My baseline uses RDTSCP to timestamp DPC dispatch and compares against a rolling baseline of idle-state latency, but I’m second-guessing whether a simple threshold is enough or whether I should model the distribution instead. For anyone who’s built something similar: how do you handle the inherent jitter in ISR timing on multi-socket systems without drowning real anomalies in noise? Do you rely on a static threshold, a moving average, or something like a cumulative sum (CUSUM) control chart?

    On the sampling side, I’m torn between hooking the scheduler’s DPC routine directly versus using a lightweight ETW provider to capture dispatch events. The ETW route feels safer for production, but I worry about the overhead corrupting exactly the latency signal I’m trying to measure. When you’ve had to run this continuously on a live competitive rig, did ETW overhead stay low enough to not mask sub-microsecond scraping windows? And how did you separate out background driver activity—like RGB or telemetry drivers—from the specific latency signature you were hunting for?

    "Competitive PC enthusiast."
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