İçeriğe atla
OYUNLAR · İNCELEMELER · VERİTABANI
Forum

DPC (Deferred Procedure Call) Latency Optimization: NVIDIA Driver vs Windows Kernels: Competitive Benchmark Analysis and Donanım Interactions

Ana Sayfa › Forums › Espor Donanım, Latency & Audio › System Latency, Reflex & Windows Tweaking › DPC (Deferred Procedure Call) Latency Optimization: NVIDIA Driver vs Windows Kernels: Competitive Benchmark Analysis and Donanım Interactions

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #126837
    User AvatarHenry Miller
    Member

    When I’ve been chasing sub-1ms frametimes for competitive play, LatencyMon keeps flagging NVIDIA display drivers as my top DPC/ISR contributor, but I’m getting wildly inconsistent results depending on which driver branch I flash. Has anyone actually quantified the gap between the latest Game Ready drivers and DCH builds at the kernel level? I’m on a Ryzen 7000 platform with ResizableBAR enabled, timer resolution locked at 0.5ms via NtSetTimerResolution, yet

    "========================================"
    "Click heads, communicate cleanly, stay tilt-free."
Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.

Gamer24H'de Ara

Enter at least 3 characters.

Keşfet

APPEARANCE

Choose your color theme

Otomatik mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 DİL SEÇİMİ 25 Dil
🔍