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Epic Games CEO says it’s ‘really irresponsible’ of Steam to make studios disclose AI use

Gamer24H Editorial Team June 25, 2026 4 min read 55 views

Epic Games chief executive Tim Sweeney has taken a stand against Valve, accusing the platform of imposing disclosure mandates on developers regarding AI usage in game creation.

Starting in 2024, Valve mandated that developers reveal on Steam whether generative AI contributed to their titles, with the information displayed on the game’s storefront under a dedicated “AI Generated Content Disclosure” tab.

In January 2026, Valve refined the rule, clarifying that only two categories of AI must be disclosed: AI-generated content used in the game’s assets or AI-generated elements that appear during gameplay, whereas auxiliary AI utilities like code assistants are exempt.

During a recent interview with PC Gamer, Sweeney lambasted Steam’s disclosure policy, arguing that developers who admit to employing AI for content creation are likely to face backlash from the player community.

Analysis: Valve's disclosure mandate could reshape industry norms, forcing studios to balance transparency with competitive secrecy, while potentially influencing consumer trust and market dynamics.

“It’s regrettable that we’re in this position,” remarked Sweeney. “It’s disheartening that so many developers find themselves in this predicament.”

He went on to explain that launching a game with maximum visibility now hinges on listing it on Steam, where players can add it to their wish lists. However, to play on the platform, developers must comply with a new AI compliance requirement, which he described as a “scarlet letter” that threatens to alienate the community.

Sweeney criticized Valve’s policy, arguing that it imposes an unfair burden on creators. “Valve’s decision is irresponsible,” he said. “It makes it far more difficult for developers to succeed, forcing them to choose between abandoning productivity tools or risking failure against competitors who can use those tools.”

In a related development, Epic Games has amplified its focus on the forthcoming Unreal Engine 6, emphasizing deep integration with AI models such as Claude and Gemini. This move signals a significant shift toward AI‑powered game creation tools, positioning Epic as a key player in the next wave of development technology.

At the State of Unreal showcase in Chicago earlier this month, Epic Games unveiled a groundbreaking integration of large language models (LLMs) with its upcoming Unreal Engine 6. In a live demo, the studio employed a Claude prompt interface to populate a virtual apartment, simply by requesting specific items; the system then automatically sourced and placed the corresponding assets from the engine’s library.

Epic also showcased the versatility of the AI by altering a bustling city scene’s lighting—changing the time of day on command—and even using a static photograph as a visual reference for scene composition. The company emphasized that developers retain ultimate authority, with the ability to fine‑tune or override AI-generated results at any stage.

In a related commentary on X, Epic’s co‑founder Tim Sweeney dismissed the notion that digital storefronts should flag AI usage in game development, arguing that “it makes no sense for game stores, where AI will be involved in nearly all future production.”

❓ Frequently Asked Questions (FAQ)

What does Valve’s new AI disclosure requirement for Steam developers entail?

Starting in 2024, Valve requires developers to disclose whether generative AI was used in creating a game. The disclosure appears on the game’s Steam storefront under an “AI Generated Content Disclosure” tab. In January 2026, Valve refined the rule to mandate disclosure only for two categories: AI-generated content used in game assets, and AI-generated elements that appear during gameplay. AI utilities that assist coding or other auxiliary functions are exempt.

Why does Epic Games CEO Tim Sweeney criticize Steam’s AI disclosure policy?

Sweeney argues that the disclosure mandate is “really irresponsible” because it forces developers to publicly admit AI usage, which can lead to backlash from the player community. He believes that revealing AI involvement may harm a studio’s reputation and sales, and that the policy unfairly penalizes developers who use AI tools to enhance their creative process.

How might Valve’s AI disclosure rule impact game developers and the broader gaming community?

The rule forces studios to balance transparency with competitive secrecy, potentially reshaping industry norms. Developers may face consumer scrutiny or backlash if they disclose AI use, while players might gain clearer insight into how games are made, influencing trust and purchasing decisions. The policy could also affect market dynamics by making visibility on Steam contingent on compliance, thereby impacting a game’s launch success.

News Source: VGC

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