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Double Fine’s Crowdfunding Campaign Stalls as Erika Ishii Casting Sparks Backlash

September 24, 2026 · Gamer24H Editorial Team

Double Fine, the studio behind acclaimed titles like Psychonauts and Brütal Legend, is facing a funding shortfall after a controversy over casting voice actor Erika Ishii in its crowdfunded game project. The situation unfolds against a backdrop of upheaval: the studio was released from Xbox Games Studios in July 2026 following a major restructuring of Microsoft’s gaming division, and head Tim Schafer has since steered Double Fine back toward its indie roots. In late August 2026, Schafer announced the return of Amnesia Fortnight, the studio’s long-running game jam, which would culminate in a new game and an accompanying documentary. To finance the effort, Double Fine turned to crowdfunding — a tradition the studio pioneered with multi-million-dollar campaigns for Broken Age and Psychonauts 2 — but the project’s momentum has since faltered amid a dispute over Ishii’s involvement.

The new Kickstarter campaign follows a familiar Double Fine format: backers are asked to choose among a list of 12 game ideas, four of which will be developed into prototypes, before voting again to select which prototype will “become a real (small) game.” The campaign initially surged, reaching full funding within three days and hitting the $550,000 stretch goal by day 19. At that milestone, the studio revealed the next stretch goal as the inclusion of Erika Ishii in the winning game — a casting decision that would prove to be a turning point.

A Controversial Voice Behind the Project

Ishii, whose acting credits include Atsu from Sea of Stars, Valkyrie from Apex Legends, and Lady Deathstrike from X-Men ’97, has become a polarizing figure among a segment of the gaming community due to their publicly stated views on gender, sexuality, and politics. The backlash appears to have taken a measurable toll on the campaign: funding that once topped $550,000 has since slipped to just under $485,000. In response, Double Fine has disabled comments on X and is reportedly moderating comments on Instagram as well.

cast member Erika Ishii on the set of Dimension 20: The Seven Image: Dropout.tv

Ishii, whose acting credits include Atsu from Sea of Stars, Valkyrie from Apex Legends, and Lady Deathstrike from X-Men ’97, has become a controversial figure among a segment of the fandom due to their open views about gender, sexuality, and politics.

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Earlier, Double Fine stated that Ishii was “donating their time to support the campaign and the studio’s independence,” implying no payment would be requested. That comment has since been removed and is now only visible through screenshots. The studio has not issued any further statements on the matter, leaving backers and observers alike to speculate about the future of the project.

The Games at Stake

What makes this controversy particularly unfortunate is that it threatens a funding drive that could otherwise yield a genuinely interesting indie game. The four finalists of Amnesia Fortnight, selected by backers, represent a diverse slate of original concepts. Architactics is a tactical city builder where structures can move around and transform to fight. Bard Crawl is an online co-op dungeon-crawling adventure. Plot Armor blends a turn-based RPG with a visual novel, while Uprise is a kite-flying high-speed platformer. All four are built on original ideas or clever twists on familiar genres, and each has the potential to resonate with Double Fine’s devoted fanbase.

cast member Erika Ishii on the set of Dimension 20: The Seven

A Dream That May Never Come True

Adding to the drama, Double Fine also attached an aspirational stretch goal of $100 million to the campaign — the amount that would greenlight a long-requested sequel to Brütal Legend. Given the current funding trajectory and the surrounding controversy, that particular dream appears unlikely to materialize. The campaign’s future now hinges on whether backers can be reassured that the project will proceed regardless of the casting dispute, and whether Double Fine can navigate the optics of a studio that has spent years championing creative independence while grappling with the very public nature of its own funding.

Looking Ahead

Related Article: Valve Patches Steam Frame’s Slow-Charging Quirk in New SteamOS Update →
Kaynak: Polygon ↗

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