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Double Fine Reclaims Its Games: Buying Them Now Directly Supports the Studio’s Future

bekir September 1, 2026 3 min read 5 views

In a welcome development for fans of quirky, innovative games, Double Fine Productions, the studio behind beloved titles like Psychonauts and Brutal Legend, has announced it has regained control of its intellectual property (IP) and publishing rights for all previously released games under Microsoft. This means that purchasing these games now directly contributes to the studio’s ability to continue creating the unique experiences we’re all familiar with.

Supporting Double Fine: Your Purchases Make a Difference

During a recent conversation with Kinda Funny Games, CEO Tim Schafer addressed fan concerns about supporting Double Fine as it embarks on this new chapter. He clarified that purchasing any of its previous releases directly helps the studio continue its creative endeavors. “I saw a question, there, ‘Do you guys make the money on games?’ The transfer of the IP came back to us, and we get the publishing rights back to all our games,” Schafer explained.

While some titles may still reflect Microsoft’s ownership for a short period due to ongoing administrative processes, the core message is clear: your purchases directly fuel Double Fine’s ability to develop new projects. “When people buy our games, it supports the studio,” he emphasized. This revenue stream helps extend the studio’s “runway,” allowing them to plan and execute future game development.

A New Chapter for Double Fine

The recent restructuring at Xbox led to Double Fine, along with Compulsion Games (developers of South of Midnight), retaining their IP, catalog, and a “runway for their next games.” While this provided an exit strategy amidst challenges within Microsoft’s gaming division, it also left the studio’s long-term future somewhat uncertain. The ability to self-publish and retain control of its creations is crucial for Double Fine’s continued success.

Amnesia Fortnight 2026: Backers Choose the Future

To further engage with fans and secure funding for upcoming projects, Double Fine has launched an Indie Reboot Kickstarter page for Amnesia Fortnight 2026. This crowdfunding campaign will result in a game jam starting August 31st and running “through most of September.” In true Double Fine fashion, backers will have the opportunity to choose which ideas progress to the prototyping stage, with one ultimately becoming a “real (small) game.” Adding another layer of engagement, 2 Player Productions will be documenting the entire process, creating a documentary about the game jam.

'Buying Any of Our Games Helps Support the Studio'

While details remain scarce, Schafer hinted at “other projects we’re working on,” suggesting exciting possibilities for the future. With its vast library of games like Keeper, Psychonauts 2, and Kiln now under its control, Double Fine is poised to continue pushing creative boundaries.

Kiln: More Updates on the Horizon

Speaking of Kiln, the upcoming pottery-based multiplayer game, Schafer revealed that the studio is actively working on new content. “New maps and modes” are just the beginning, with plans for a price reduction also in the works. This commitment to ongoing support demonstrates Double Fine’s dedication to its existing player base.

The transition back to an independent studio was accompanied by layoffs affecting 25% of the team. While the future remains somewhat unclear, fans can look forward to seeing what shape Double Fine’s next game will take. In the meantime, you can read about why IGN thinks their work is worth checking out with our 9/10 Keeper review and our 8/10 Psychonauts 2 review.

Kaynak: IGN ↗
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