Game Overview & History
This is a prototype made for college course work (the class called Rapid Prototyping at Johnson Counting Community College).
The Assignment was simply 2 requirements. Giant monster and lots of collateral damage.
Gameplay Mechanics & Systems
A video Presentation on this prototype can be found on my
YouTube channel.
Destroying the buildings = points.
Release & Industry Impact
Getting hit with missiles = death
knocking the missile out of the sky = death beam charge
Green thing-a-ma-doos = health
Note:
This game requires a PC and a Windows (xbox360) Gamepad. It is not mapped for Mac, though there are 3rd party drivers that might help…
Remixed the soundtrack myself:
https://www.mixcloud.com/DJ_NPC/kaiju-attack-kaiju…
