Game Overview & History
a host of game ideas in various states of development made since my senior year in high school. some good ideas, some awful ones, and a whole lot of mess. included are as follows:
+GOREHOUNDS: a hyperviolence shooter about making walking corpses explode and setting trees on fire. music by THE VIDEOGAME ORCHESTRA, RUSHJET1, and NINE INCH NAILS.(this game is licensed by creative commons share-alike).
Gameplay Mechanics & Systems
+SANCTUARY:a game about floating around as a little robot and finding stereos, friends and vehicles.
+CANDLELIGHT:a game about lines and growing seeds. music by Chopin.+ONCE UPON A TIME:a game about inspiration, society and divergent paths. please don’t play this.uses various C64 era music.
Release & Industry Impact
ALSO INCLUDED ARE THESE PROTOTYPES:
+NIGHTHOUNDS:a remade version of GOREHOUNDS. shoot things and suck up their blood to build momentum.
+ZOMBIE PROTOTYPE 6an even earlier version of GOREHOUNDS with invisible, useless bullets, slow movement and slowly closing zombies.
+WINTER:two player MISSILE COMMAND. NOBODY WINS.
+PONGOUT:like PONG and BREAKOUT but with terrible controls and physics. (also two player)
+NAME GENERATOR:it puts names together to create random names. (these names are very white and male)





