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Simulacrum (itch)

Game Overview & History Create copies of yourself in order to reach new heights! But be careful you don’t wall yourself into a corner! Made during 48 hour Game Jam at Full Sail University. Gameplay Mechanics & Systems Programmers: Conor Maloney -Michael Sciortino – Luis Garcia – Jeffrey Lamas Release & Industry Impact Visual Artists: […]

01
OVERVIEW

About this game

Game Overview & History

Create copies of yourself in order to reach new heights! But be careful you don’t wall yourself into a corner!

Made during 48 hour Game Jam at Full Sail University.

Gameplay Mechanics & Systems

Programmers:

Conor Maloney -Michael Sciortino – Luis Garcia – Jeffrey Lamas

Release & Industry Impact

Visual Artists:

Jason Ardelean – Monique Jachens

Sound/Music:

Max Gromann

Rigging:

Alma Cuevas

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