Simulacrum (itch) Official Cover

Simulacrum (itch)

🏢 herdinstinct 📅 23 Mar 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Simulacrum (itch) - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: Simulacrum (itch) - Game Overview & History

Create copies of yourself in order to reach new heights! But be careful you don't wall yourself into a corner!

Made during 48 hour Game Jam at Full Sail University.

Gameplay Mechanics & Systems

Programmers:

Conor Maloney -Michael Sciortino - Luis Garcia - Jeffrey Lamas

Release & Industry Impact

Visual Artists:

Jason Ardelean - Monique Jachens

Sound/Music:

Max Gromann

Rigging:

Alma Cuevas