Within (itch) (Devin Raposo) Official Cover

Within (itch) (Devin Raposo)

🏒 Devin Raposo πŸ“… 21 Mar 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Within (itch) (Devin Raposo) - Game Overview & HistoryGAMER24H.COM
πŸ“Έ Official HD Capture: Within (itch) (Devin Raposo) - Game Overview & History

Within is a puzzle game by Devin Raposo about drawing lines through blocks in order to remotely manipulate their position to solve puzzles.

Controls (controller buttons based on Xbox 360 Controller):

Gameplay Mechanics & Systems

Within (itch) (Devin Raposo) - Gameplay Mechanics & SystemsGAMER24H.COM
πŸ“Έ Official HD Capture: Within (itch) (Devin Raposo) - Gameplay Mechanics & Systems

WASD / Right Stick: Change direction

Arrow Keys / Left Stick: Move character/draw line

Release & Industry Impact

Within (itch) (Devin Raposo) - Release & Industry ImpactGAMER24H.COM
πŸ“Έ Official HD Capture: Within (itch) (Devin Raposo) - Release & Industry Impact

Spacebar / (A/B/X/Y/LB/RB) Buttons: Draw line

More contextual control instructions appear on the bottom-left corner of the screen as you play.

I have tested Within with a DualShock 4 and it works well. It seems to have a bit of trouble with my DualShock 3, but you may have better luck.

It should also work with the Xbox One and Ouya controllers, along with some other generic controllers, but these are currently untested.

If you have luck with any of these controllers, please email or tweet at me (info above) so I can add them to the confirmed list!

From there on, discover for yourself. I hope you enjoy it!

NOTE: Upon completion, the game will exit itself, and reset your save to the beginning. This is normal, not a bug! If you experience any crashing mid-play, simply exit and restart the game as it will save your progress.

Font used (with permission, EULA attached): "Orange Kid" by @typodermic (http://typodermicfonts.com/orange-kid/)

Libraries used: Simple DirectMedia Layer 2.0 (https://www.libsdl.org/download-2.0.php), SDL_mixer 2.0 (http://www.libsdl.org/projects/SDL_mixer/), SDL_image 2.0 (https://www.libsdl.org/projects/SDL_image/), SDL_ttf 2.0 (https://www.libsdl.org/projects/SDL_ttf/), and all libraries these inherit from.

All other game assets by Devin Raposo (@dtraposo).

Within is copyright Devin Raposo. All rights reserved.