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	<title>Gamer24H | Blake Howard | Activity</title>
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				<title>Blake Howard replied to the topic Competitive Esports &#038; Pro Scene in the forum Members</title>
				<link>https://gamer24h.com/forum/topic/directx-shader-cache-sizing-and-nvme-ssd-queue-depth-saturation-competitive-benchmark-analysis-and-hardware-interactions/</link>
				<pubDate>Fri, 23 Oct 2026 23:50:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>On the shader cache side, the practical lever most people overlook is that you want it large enough to stay resident but not so large that it pollutes your drive with stale entries. On Windows 11, the MaxShaderCacheSize registry keys (set under HKLM&hellip;</p>
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				<title>Blake Howard replied to the topic Members in the forum Members</title>
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				<pubDate>Sun, 18 Oct 2026 23:42:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>A small initial deadzone followed by firm elastomer resistance gives the best trail braking control into slow corners.</p>
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				<title>Blake Howard started the topic iRacing Safety Rating vs iRating: Best Strategy for Surviving Class D to B in the forum iRacing - Official Series, Safety Rating &#038; Telemetry</title>
				<link>https://gamer24h.com/forum/topic/topic-110668-876/</link>
				<pubDate>Sun, 18 Oct 2026 23:41:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>Should I start from the pits in Ferrari Challenge to farm SR, or is grid racing better for racecraft development long term?</p>
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				<title>Blake Howard started the topic Academic Foundations of Rollback Netcode: From Single-Player Lag Compensation to Deterministic Multiplayer Networking in the forum Competitive Esports &#038; Pro Scene</title>
				<link>https://gamer24h.com/forum/topic/academic-foundations-rollback-netcode-deterministic-multiplayer-networking/</link>
				<pubDate>Mon, 28 Sep 2026 00:38:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Can someone break down the implementation details of Academic Foundations of Rollback Netcode: From Single-Player Lag Compensation to Deterministic Multiplayer Networking?<br />
  &#x1f3ae; Battlestation &amp; Rig: Ryzen 7 5800X3D | RTX 3080 Ti Suprim | 32GB B-D&hellip;</p>
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