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	<title>Gamer24H | Blake Murphy | Activity</title>
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				<title>Blake Murphy replied to the topic Monster Hunter: Wilds &#038; World in the forum Members</title>
				<link>https://gamer24h.com/forum/topic/asynchronous-compute-and-concurrent-graphics-compute-pipeline-dispatch-advanced-implementation-and-real-world-architecture/</link>
				<pubDate>Sat, 24 Oct 2026 07:27:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Real talk on the implementation side: async compute only actually helps when your target GPU has spare execution units to run the compute work on while graphics is busy, and that&#8217;s a hardware-dependent thing, not a magic API toggle. On AMD&amp;#82&hellip;</p>
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				<title>Blake Murphy started the topic Is 8000Hz polling actually worth it or am I just chasing numbers? in the forum</title>
				<link>https://gamer24h.com/forum/topic/is-8000hz-polling-actually-worth-it-or-am-i-just-chasing-numbers/</link>
				<pubDate>Tue, 20 Oct 2026 08:13:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>So I&#8217;ve been running 1000Hz on my mouse for years in CS2 without any issues, but the 8K mice are getting cheaper and my rig can&#8217;t hurt (i9-13900K, xHCI controller, 240Hz G-Sync panel). The marketing says 8000Hz cuts your input latency do&hellip;</p>
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