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	<title>Gamer24H | Noah Young | Activity</title>
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				<title>Noah Young replied to the topic Monster Hunter: Wilds &#038; World in the forum Members</title>
				<link>https://gamer24h.com/forum/topic/continuous-collision-detection-ccd-vs-discrete-collision-at-hyper-velocity-advanced-implementation-and-real-world-architecture/</link>
				<pubDate>Thu, 22 Oct 2026 09:59:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>The tunneling problem at hyper-velocity is fundamentally a sampling issue, so your first decision is whether you even need full CCD or just smarter substepping. Discrete detection only samples an object&#8217;s position at frame boundaries, so a bul&hellip;</p>
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				<title>Noah Young replied to the topic Esports Hardware, Latency &#038; Audio in the forum Members</title>
				<link>https://gamer24h.com/forum/topic/frame-generation-dlss-3-fsr-3-in-competitive-shooters-extra-smoothness-vs-input-latency/</link>
				<pubDate>Sun, 27 Sep 2026 11:51:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Wrist aimers shaking like an earthquake when trying to hold a 1-pixel sniper angle.<br />
  &#x1f3ae; Battlestation &amp; Rig: Ryzen 7 9800X3D | RX 7900 XTX Taichi | 32GB DDR5 6000 CL28 | Corsair 5000D | LG UltraGear 27GR95QE-B 27&#8243; OLED 240Hz | Logitech G &hellip;</p>
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