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	<title>Gamer24H | Sarah King | Activity</title>
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	<lastBuildDate>Mon, 02 Nov 2026 18:41:41 +0000</lastBuildDate>
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				<title>Sarah King started the topic Hardware Ray Tracing BVH (Bounding Volume Hierarchy) Traversal Optimization: Fundamental Mechanics and Deep Mathematical Modeling in the forum Sim Racing &#038; Driving Mechanics</title>
				<link>https://gamer24h.com/forum/topic/hardware-ray-tracing-bvh-bounding-volume-hierarchy-traversal-optimization-fundamental-mechanics-and-deep-mathematical-modeling/</link>
				<pubDate>Tue, 20 Oct 2026 03:27:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>So I&#8217;ve been digging into how modern RT cores actually handle BVH traversal at the silicon level, and I&#8217;m trying to separate marketing specs from what&#8217;s really happening in the traversal unit. When you&#8217;re doing the slab metho&hellip;</p>
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