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	<title>Gamer24H | Chase Allen | Activity</title>
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	<lastBuildDate>Mon, 26 Oct 2026 00:48:21 +0000</lastBuildDate>
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				<title>Chase Allen started the topic HRTF (Head-Related Transfer Function) Spatial Audio and Pinna Diffraction: Fundamental Mechanics and Deep Mathematical Modeling in the forum Competitive Audio, IEMs &#038; Soundstages</title>
				<link>https://gamer24h.com/forum/topic/hrtf-head-related-transfer-function-spatial-audio-and-pinna-diffraction-fundamental-mechanics-and-deep-mathematical-modeling-2/</link>
				<pubDate>Sun, 25 Oct 2026 23:13:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve spent the last few months reverse-engineering how competitive FPS titles handle spatial cues, and I&#8217;m trying to understand the actual mechanics behind HRTF personalization rather than just the marketing. When you&#8217;re playing at&hellip;</p>
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